This game holds a story. It does not include just script and sci-fi build. Rather, you weave a complete storyline around battlefield tapestries and gather substantial information on an alien threat. Your experience is revealed through gains and losses you made in the game. The design of the game makes it more appealing and attractive. Technical and mechanical specifications of the game are really good. There are two different phases in the game. In later phases of the game it becomes an altogether distinct gaming experience for the player. You have to command marines to fight aliens. The game has interactive UI with hassle-free touch actions, clicks and taps. There are different classes of dude. For example – Snipers can fire from a distance that a basic bullet has a zero percent chance of hitting from. As alien figures enter the scene, your commander skills are tested. The enemy is smart and lethal. Your men will be killed in this battle. You have to apply your knowledge to place troops in smart positions where you can hide.
Every troop starts as a rookie and slowly gains recognition and identity. At a much later stage of the game you earn armor and guns. But now initial hours become brutal and difficult to pass. You need to make smart choices in battlefield to win the game. In the next part of the game, the commander has to set a force after the alien invasion to protect the earth. This is the part where you have to recruit new troops and keep other nations indulged in the program. You have to face difficult situations. Nations may pull out of investing further money and you are helpless. In such circumstances you cannot research new technologies and cannot outfit your troops. The game interacts with you at personal level. Your research and tactics to keep nations involved in your programs makes you more experienced. All these things have a comprehensive outcome on game results. People tell their stories as if they were involved in the game. They watched little TJ combo go from an ordinary troop to a war field destroyer.
His sudden death brought sorrow on his face because he was the backbone of the player’s army. There is no time limit in the game. The player can play for hours at a stretch. Being a touch game, the game is commendable and easy to operate and understand. The features and controls are innovative and add to its overall uniqueness. As you keep playing the game, you notice fine details and hidden functions within the game. You will start appreciating the game as soon as you get the hold of commanding skills. Getting soldiers into the building can be tough but once you are in the war zone you know what is to be done. Enemy Unknown is a superb game with its peculiar features and innovative designing. You will certainly like to play the game once you start playing. This is an addictive strategy game that holds your interest for long hours. When you play this game for the first time, you will have many stories to tell to your friends and colleagues.